| http://www.w3.org/ns/prov#value | - Input provides several types of classes that may represent, for example: a device's representative to an application (InputDevice), the syntactic elements of a user's action (Event), a device's communication link to the Input system (EventSender), an application's communication link from the Input system (EventReceiver), and/or an object that can interpret user actions, turning them into applicati
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