| http://www.w3.org/ns/prov#value | - Interestingly, the regular deployment of the second-person address both in videogames and the discourses surrounding them (and especially in hypertext games and literature) explicitly draws attention to the player-and-game hybrid through the player-and-character text. ???You??? press the A button and ???You??? jump and ???You??? know what is going to happen because ???Y
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