PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • I would like it as an option, maybe a difficulty level selection.. but in reality, 1 well trained sword fighter against 2 or 3 is not going to win. even if he flawlessly defeats the first, is a little tired for the second, manages to kill him but gets injured, and by the third guy he is tired, bleeding, slow, slipper grip, etc. which means in a 'realistic' game, the solution is to find a way not to
http://www.w3.org/ns/prov#wasQuotedFrom
  • kickstarter.com