PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Well in a way, yes, but there is a problem with fighting human enemies: it is very common, very normal, and everyone's been doing it since Wolfenstein 3D. There is a reason why horror games use monsters and not people with fire axes: human enemies, even fanatics like the Monolith, represent a well-known element that any FPS player over the age of 12 is so used to that it almost feels like home.
http://www.w3.org/ns/prov#wasQuotedFrom
  • ttlg.com