PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • The key to designing an open world mission is to identify -- and avoid -- places where the player thinking for himself could break things, and that means looking places where time is a dependency.
http://www.w3.org/ns/prov#wasQuotedFrom
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