| http://www.w3.org/ns/prov#value | - Or being able o set and disarm traps, or have traps out in the open world which are triggered by certain actions (one game for example had a trap that was triggered by talking.. so everytime you talked using "say the trap blasted you (talking in party chat or through private chat didnt set it off though), though a good thief or rogue could detect and disarm traps, as well as pick locks (since sai
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