PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • While it is difficult to not get side-tracked by the issue of whether gamers should or should not be personally offended by an Antagonist's actions in a fictional setting, I do think that the much more interesting discussion will explore the detailed mechanics that a game producer might use to help players easily recognize the difference between an Antagonist and an officially sanctioned position
http://www.w3.org/ns/prov#wasQuotedFrom
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