PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • The shaders incorporate transparency so the original texture is still visible beneath them.Existing transparency maps will not be replaced, but will be layered over.Bump, displacement and specularity is included where appropriate.They can be layered over existing shaders and over and among any presets created with the LIE, including any in this set.You can select the surface, open it in the LIE an
http://www.w3.org/ns/prov#wasQuotedFrom
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