PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • The player feels like they are in control of the vast to chincy plotlines, through dialogue trees, and using items, and the balance is that the plot is important to the game, by renewing the player???s interest in what is happening, and the control of the player, and the thinning out of cutscenes, makes the player feel more immersed in the work, and feel like they are the character, which is cruci
http://www.w3.org/ns/prov#wasQuotedFrom
  • overthinkingit.com