http://www.w3.org/ns/prov#value | - The way they got it setup the main difference falls onto the shoulders of the engine programmers which are only a few people within the team that are not as deep in the thick of it as say a level designer or 3d prop modeler Most people i see are taking this as the PS4 being just as difficult and as much of a mess to develop for as the PS3's cell architecture, he is not what he is referring to at a
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