PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Before Other M??????'???s development, Sakamoto did not think too much about what kind of person Samus Aran was and how she thinks and her personality, particularly because the games tried to depict Samus as a mysterious person.[35] Sakamoto and Team Ninja put much focus on backstory in the game to present Samus as an appealing human character,[33] something important for future installments,
http://www.w3.org/ns/prov#wasQuotedFrom
  • wikipedia.org