PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • SecondLife, for example, lets you build just about anything.The biggest difference here is that the game itself is not always the other side of the conversation: frequently, other players are.If you look through SecondLife, you will see what are fundamentally three kinds of content.The first is the same kind you would get from Oblivion: the player is having a conversation with the game engine.
http://www.w3.org/ns/prov#wasQuotedFrom
  • blogspot.com