| http://www.w3.org/ns/prov#value | - Let???s deal mostly with the first one, as that???s probably what jbombard plays (though this is entirely subjective since I have no idea what he plays).Earlier, jbombard wrote, ???If I was a F2P game designer I would be aiming more for maintaining long term adoptees than short burst game players.???Well, here???s the general thing I???ve managed to notice in a bunch of situations.
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