| http://www.w3.org/ns/prov#value | - Because of their mainstream appeal however, the scribe arrives at the conclusion that ???too much is at stake??? for games to include such messages, whether it???s because developers could interject their own point of view or because:Video games will always be associated with the words such as pastime, relaxation, fun, children, fictitious (the list would go on), and he is why games will never ha
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