PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Quote from: DrewLols on 2013-10-28 21:56:26Quote from: 65K on 2013-10-28 17:55:49Instead of separated movement, collision and gravity systems I would rather have one physics system.How you do make sure that tasks like for example player and enemy do not get in each others way when operating on the game world ?You are going to have to be specific about conflicts between a player and an enemy.
http://www.w3.org/ns/prov#wasQuotedFrom
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