PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Level designers usually incorporate sub-objectives that the player also must accomplishObstacles ??? refers to the obstacles that the player encounters when going through the level for example the door is locked and the player must either know the combination, locate the key, or whatever the access trigger is.Obstacles Examples:RoadblocksSomething small in the wayFences -shut (unlocked) doorsEnemi
http://www.w3.org/ns/prov#wasQuotedFrom
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