PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Well the decision is of course yours.

I still think leaving them unblurred is a mistake.

With your history in Seadragon I'm sure that you could give a more in depth talk on why blurring the lower resolutions is smoother visually than I.

Some pros, just for the record: 
:: Blurring a low res texture when rendering at a higher resolution: 
:
http://www.w3.org/ns/prov#wasQuotedFrom
  • photosynth.net