| http://www.w3.org/ns/prov#value | - 1 Comment | Reply Snacuum @snacuum November 9, 2009 1:18 am it is more subtle in a narrative sense, but the relevatory scene in Bioshock I thought wasn't just a clever twist but a jab at game development and it is players: The fact that in a good 80 - 90% of game we simply do what were told to do with regardless of whether it questions our desires or morals.
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