PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Hotel Dusk can be a perfect example of a game where plot-driven is taken to the extreme, you basically will be reading and trying to understand the plot for more than 40% of the game, the story is top notch which can be called only as predictable because it is the most important aspect of the game and easily the most noticeable triumph;the game lacks the basic features of a regular game, like, in
http://www.w3.org/ns/prov#wasQuotedFrom
  • giantbomb.com