PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • 3:32 am on February 5, 2014 Hey Proteus, The reason that these alerts are fairly quick is due mostly because they???re tailored for a game that has a lot more dialogue & events built into it ??? once more dialogue has been added and ???notifications??? begin to pile up we anticipate that these messages will need to play faster in order to prevent a backlog of dialogue that plays when it is no long
http://www.w3.org/ns/prov#wasQuotedFrom
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