PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • I know that i have to flip vertically the textures for opengl to work, and i do it (3d rendering works perfectly).So I flip vertically the textures, i create a rectangle mesh, but when i render, the uv is upside down (Gui is a mess and text is flipped vertically).
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net