PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • In the third part of the talk specifically, we discuss the importance of music, sound design and voice acting for games, the importance of narrative and characters over the plot, the reasons why Amnesia was a scary game and why Daniel???s character was the best part of Amnesia story. ?????????????????? ??
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  • dumdoi.com