| http://www.w3.org/ns/prov#value | - If you want it to behave in entirely new ways, you will have to attach a new C# script to the object.here is an example of how you would add a new Condition to the game (conditions are things like diseases, buffs, whatever):Code: Select all<?xml version=1.0 encoding=utf-8?><Condition xmlns:xsi=http://www.w3.org/2001/XMLSchema-instance xmlns:xsd=http://www.w3.org/2001/XMLSchema> <Name>Fever</Name>
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