PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • That could be simply sneaking past enemies, it could be butchering them, it could be laying traps for them, incapacitating them non-lethally, etc.The fact that the game then decides to change the rules on the player by creating situations where certain legitimate tactics are suddenly ineffective, without prior warning to the player, is an example of deliberately misleading him or her.
http://www.w3.org/ns/prov#wasQuotedFrom
  • obsidian.net