| http://www.w3.org/ns/prov#value | - Then I could easily do things like World.GetEntity(Entity12)->GetComponent(Life)->DoDamage(100);istead of sending events.(of course I would have to check whether the entities and components exist and static_cast them) I have kind of a bad feeling doing this since I am not sure this is a good way.You said you do not like RTTI, but how do you know the Object types in your system?
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