PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • There still needs to be some sort of deterrent to dying but I agree that the idea of losing all progress based on a single death seems silly, especially in games where the objective has nothing to do with your k/d.
http://www.w3.org/ns/prov#wasQuotedFrom
  • activision.com