PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • The game???s primary novelty was a so-called ???Fear & Respect meter,??? a sort of BioWare-esque moral binary game mechanic that Game Informer said ???was conceived by Singleton himself.??? The actions players took at pivotal moments of the game (choosing whether to kill a particular character or not) determined whether one gained fear or respect.
http://www.w3.org/ns/prov#wasQuotedFrom
  • kotaku.com.au