PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • This implies there is no such thing as in the room but rather not in something solid.To be more explicit, you do not move inside of a model but ratherbuild your model in such a way it has empty space insideORfind a way to make the model non-solid selectively.For moving on top of it, I suppose you need to find the triangle the charactermodel is touching, then get the height of the point inside th
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamedev.net