PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • The key motivation for the game was that we want to make games in which enemies fight each other, and you ??? creating the kinds of worlds that feel believable because they???re going on without revolving directly around the player.
http://www.w3.org/ns/prov#wasQuotedFrom
  • rockpapershotgun.com