PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Basically, when you move the player and there is a collision, you also need to move him to the nearest free position, otherwise it will really get stuck.It is easier to implement if you are working with squares and few collidable moving entities.
http://www.w3.org/ns/prov#wasQuotedFrom
  • java-gaming.org