PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • I can and will spend hours on it - min-maxing, giving my characters some sort of edge by using an arcane skill or talent etc... and I also wanted to provide tactical thrill as you say. so from that point of view, this system caters to our 'inner munchkins' and thats OK. Powerful magic in this setting is a lot less prevelant than perhaps the system implies. sorcery is almost entirely in the hands o
http://www.w3.org/ns/prov#wasQuotedFrom
  • indie-rpgs.com