PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • concerning texture sizes your method would certainly have large disatvantages since you need to scale your objects too and that is less flexible. polygon count is not a big issue nowadays. i very much doubt you can surpass the image quality of realtime 3d with your method especially not with how you do the lighting.
http://www.w3.org/ns/prov#wasQuotedFrom
  • idevgames.com