PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Sub-Zero's interface is the same as in every MK game, with the addition of a use and turn around buttons and additions such as an inventory, and a slight rpg twist in which you get exp. for defeating opponents, which translates into new techniques and moves to execute in the game.Technically speaking this game represents the final evolutionary step in the MK's series 2D engines.
http://www.w3.org/ns/prov#wasQuotedFrom
  • vizzed.com