PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • le there is nothing to be done about the inventory space, the game also [[GameBreaker does not think to take away items you picked up if you quit a chapter]], so you once you find them you can stockpile magnum ammo, grenade rounds, and even rocket launchers with relative ease. * ''VideoGame/SilentHill'':** The more powerful weapons, such as the Rifle in the first two games and the Submachine Gun in
http://www.w3.org/ns/prov#wasQuotedFrom
  • tvtropes.org