http://www.w3.org/ns/prov#value | - 1NSANE was pretty good, too, especially given they had to handle unknown (admittedly heightmap) terrain and a set of somewhat complex game modes, such as having to pathfind through a set of random nodes and strategically plan that some of those nodes will be claimed by other players before you can get there so you need to head off in a different direction to them.
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