PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • The character was designed with story in mind, so I would argue that character design was Story Now, but if in actual play, I am not focusing on that story anymore, but hoping it will emerge automatically from the well-designed personality of the character (which it probably will not if the game, setting or other characters are not what I expected), is not that closer to The Right To Dream?This is so good!
http://www.w3.org/ns/prov#wasQuotedFrom
  • indie-rpgs.com