PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Hitting your opponent using an array of weapons will also hurt their energy level.Levels are procedurally generated, meaning that no two maps are ever the same.Not only do you have to contend with the enemy firing at you, but there are also obstacles such as mines, buzzsaws and exploding barrels.While it lasts, it is an enjoyable experience.
http://www.w3.org/ns/prov#wasQuotedFrom
  • digitalspy.com