PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Posted by TheDomaginarium on Jul 19th, 2012 Article When Enola was taking shape, we had this idea of no monsters" in the game, because we thought using the environment was a good idea to make players feel uneasy.
http://www.w3.org/ns/prov#wasQuotedFrom
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