PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • As for the Salome image, she is standing in side a cube so the light never stops bouncing around and her skin and hair are set to the glossy material and glossy surfaces, including metal and mirror cause even more light bounce and thus longer render times.
http://www.w3.org/ns/prov#wasQuotedFrom
  • daz3d.com