PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • IntervalEntitySystem processes entities at certain intervals, e.g. every 100 ms., this is great for optimizing the game's performance where some systems do not need to process every game loop.
http://www.w3.org/ns/prov#wasQuotedFrom
  • wikidot.com