| http://www.w3.org/ns/prov#value | - es around the player.bTransparencyMultisampling=0 Makes grass, trees and other transparent textures softer at a noticeable fps cost.fInteriorShadowDistance=2000 Same as fShadowDistance but for dungeons, houses, etc.bTreesReceiveShadows=0 Allows trees to cast shadows.
|