| http://www.w3.org/ns/prov#value | - I am currently learning OpenGL programming, and I am about to start on my first major project.it is going to be an outdoor type game(ex. the game Trespasser, though not with the physics, just that sorta environment).I am having trouble understanding which type of data structures/sorting techniques would be best.By this I mean for example BSP trees, Portals, Octrees, etc.I have read much about BSP trees,
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