PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • QUESTBAGS!).. but the main story, the codex, conversations - there was an order in the whole story, there was no hurry to demand the player to spend huge amount of time in citadel only to talk, gather information, building immersion with the world.. (now compare to ME3 and ???).
http://www.w3.org/ns/prov#wasQuotedFrom
  • rpgwatch.com