| http://www.w3.org/ns/prov#value | - Moreover, the apparatuses may be portable or stationary. [0022] In order to achieve the above object, a control method of a virtual camera in a three-dimensional video game according to a third aspect of the present invention is a method for controlling a viewpoint position of a virtual camera based on positions of multiple characters existing in a virtual three-dimensional space in a three-dimens
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