| http://www.w3.org/ns/prov#value | - Many AAA games are done using middleware platforms because they don???t want to invest the time/talent doing raw ports to the different platforms; the game has to be released across platforms at the same time. (crappy, laggy ports ho!) Already the OpenGL/DX divide is for the most part non-existant other than for smaller titles and those developers who want/need custom/speed.
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