PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • I think theoretically it???s possible, especially in a game in which dialogue options drive a lot of the plot (so, you could choose an option that sets up a certain joke, but not choose the dialogue option down the road that pays it off).
http://www.w3.org/ns/prov#wasQuotedFrom
  • gameological.com