PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • When designing a rush game for example, one can see that the primary emotion of the game, relief, is present in a few player types and it could be worth exploring if the game can somehow target those types as well.
http://www.w3.org/ns/prov#wasQuotedFrom
  • gamasutra.com