| http://www.w3.org/ns/prov#value | - Healers, mages, etc. would get XP for their successes, i.e. healing wounded party members, etc. - again, not on a flat system, healing someone who really needed it would give more XP than the standard I am throwing a group heal around, just in case anyone needs it.Absolutely non-trivial to implement and balance, so it is probably not the end of the idea.
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