PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • In my top-down-shooter there are entities like droids and bullets.Each entity is always in one state like moving or waiting.Basic collision detection for example, is the same for both kinds of entities, so the detection invocation goes into the parent state class.
http://www.w3.org/ns/prov#wasQuotedFrom
  • java-gaming.org