PropertyValue
http://www.w3.org/1999/02/22-rdf-syntax-ns#type
http://www.w3.org/ns/prov#value
  • Also, since [[HitPoints hull integrity]] is measured separately from SubsystemDamage, it is quite possible for a fully-functional ship to explode thanks to a stray shot.* CruelMercy: When you damage an enemy's hull enough, they will usually offer to give you some scrap and other resources, as long as you stop shooting at them.
http://www.w3.org/ns/prov#wasQuotedFrom
  • tvtropes.org